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Under the Hood: Leveling Up Art Leadership, Pipeline Design & Visual Strategy
Welcome to the blog section of my portfolio. Here, I share real-world lessons from leading teams across simulation, indie, and stylized 3D game projects. These posts aren’t theory—they’re pulled straight from shipped environments, remote leadership trenches, and hands-on tool building. Whether you're a producer, artist, or team lead, you'll find practical takeaways you can apply to your own workflow.
Stylized vs. Realistic Environments: Lessons from Leading Both
A deep dive into how pipelines, priorities, and team structures shift depending on your visual target.
Leading Art Production Across Remote Teams: Tips from the Trenches
Proven strategies to manage, motivate, and scale distributed creative teams without burning out.
This is just the start. I’ll be adding new breakdowns - ranging from asset pipeline optimization to production hacks and lessons learned on both indie and enterprise-scale projects.
Want to request a topic or ask about one of these posts? Feel free to connect via LinkedIn.
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